As we dicussed in the last article, Backgammon is a game of talent and pure luck. The goal is to move your checkers safely around the game board to your inner board while at the same time your opposing player moves their checkers toward their inner board in the opposite direction. With competing player pieces heading in opposite directions there is going to be conflict and the requirement for particular strategies at particular times. Here are the last 2 Backgammon plans to round out your game.
The Priming Game Strategy
If the goal of the blocking strategy is to slow down the opponent to move her pieces, the Priming Game plan is to absolutely barricade any activity of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a battered position if he ever tries to leave the wall. The trap of the prime can be established anyplace between point 2 and point 11 in your half of the board. After you’ve successfully built the prime to block the movement of your competitor, the opponent doesn’t even get to roll the dice, and you shift your chips and toss the dice again. You will be a winner for sure.
The Back Game Technique
The objectives of the Back Game plan and the Blocking Game tactic are similar – to harm your competitor’s positions in hope to improve your chances of succeeding, but the Back Game tactic uses different techniques to do that. The Back Game technique is commonly utilized when you are far behind your competitor. To participate in Backgammon with this strategy, you need to hold 2 or more points in table, and to hit a blot late in the game. This tactic is more complex than others to play in Backgammon because it requires careful movement of your checkers and how the pieces are moved is partially the result of the dice roll.