As we have dicussed in the last article, Backgammon is a casino game of skill and pure luck. The aim is to move your checkers carefully around the board to your home board while at the same time your opposition shifts their chips toward their home board in the opposite direction. With competing player chips moving in opposing directions there is bound to be conflict and the need for specific strategies at specific times. Here are the two final Backgammon plans to finish off your game.
The Priming Game Tactic
If the aim of the blocking plan is to slow down the opponent to move their pieces, the Priming Game strategy is to completely block any movement of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or result a battered position if he/she at all tries to leave the wall. The trap of the prime can be setup anyplace between point 2 and point 11 in your game board. After you’ve successfully built the prime to block the movement of your competitor, the competitor doesn’t even get to toss the dice, and you shift your chips and toss the dice yet again. You’ll be a winner for sure.
The Back Game Tactic
The aims of the Back Game strategy and the Blocking Game technique are very similar – to hurt your competitor’s positions in hope to better your chances of winning, however the Back Game tactic relies on different tactics to achieve that. The Back Game plan is often used when you are far behind your competitor. To participate in Backgammon with this tactic, you need to control two or more points in table, and to hit a blot (a single checker) late in the game. This technique is more complex than others to play in Backgammon seeing as it needs careful movement of your pieces and how the checkers are moved is partly the outcome of the dice roll.