As we have dicussed in the last article, Backgammon is a casino game of talent and pure luck. The goal is to shift your checkers carefully around the board to your home board and at the same time your opponent moves their pieces toward their inside board in the opposite direction. With opposing player chips moving in opposing directions there is bound to be conflict and the need for specific strategies at particular times. Here are the last 2 Backgammon tactics to finish off your game.
The Priming Game Plan
If the purpose of the blocking plan is to slow down the opponent to shift her checkers, the Priming Game plan is to completely block any activity of the opposing player by building a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a bad position if he/she at all tries to escape the wall. The trap of the prime can be built anywhere between point two and point 11 in your board. As soon as you have successfully constructed the prime to stop the movement of your opponent, the opponent does not even get a chance to roll the dice, and you move your checkers and toss the dice yet again. You will be a winner for sure.
The Back Game Plan
The objectives of the Back Game technique and the Blocking Game strategy are very similar – to hinder your opponent’s positions in hope to boost your chances of winning, however the Back Game tactic uses seperate techniques to achieve that. The Back Game strategy is often utilized when you are far behind your competitor. To play Backgammon with this plan, you have to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This plan is more complex than others to use in Backgammon seeing as it needs careful movement of your pieces and how the chips are moved is partially the outcome of the dice toss.