As we dicussed in the previous article, Backgammon is a game of talent and pure luck. The goal is to move your checkers safely around the board to your inner board and at the same time your opponent moves their pieces toward their inside board in the opposite direction. With competing player pieces shifting in opposing directions there is bound to be conflict and the need for particular techniques at specific times. Here are the two final Backgammon strategies to finish off your game.
The Priming Game Plan
If the purpose of the blocking tactic is to hamper the opponents ability to shift his chips, the Priming Game plan is to completely block any movement of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a bad position if he/she ever attempts to leave the wall. The trap of the prime can be built anywhere between point two and point eleven in your game board. As soon as you’ve successfully constructed the prime to prevent the movement of your opponent, your opponent doesn’t even get a chance to roll the dice, and you shift your pieces and roll the dice again. You’ll win the game for sure.
The Back Game Plan
The aims of the Back Game strategy and the Blocking Game strategy are similar – to harm your competitor’s positions hoping to better your chances of winning, but the Back Game tactic relies on alternate techniques to do that. The Back Game tactic is often utilized when you are far behind your competitor. To participate in Backgammon with this technique, you need to control two or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more difficult than others to use in Backgammon because it needs careful movement of your checkers and how the checkers are relocated is partially the result of the dice roll.