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As we dicussed in the previous article, Backgammon is a casino game of talent and good luck. The aim is to move your chips carefully around the board to your inside board and at the same time your opposing player moves their pieces toward their home board in the opposite direction. With competing player checkers shifting in opposing directions there is bound to be conflict and the need for particular techniques at particular times. Here are the last 2 Backgammon techniques to round out your game.
The Priming Game Strategy
If the goal of the blocking plan is to hamper the opponents ability to shift their checkers, the Priming Game plan is to absolutely barricade any movement of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or end up in a battered position if he/she ever tries to escape the wall. The ambush of the prime can be established anyplace between point 2 and point 11 in your game board. As soon as you have successfully built the prime to block the movement of your opponent, your opponent doesn’t even get a chance to toss the dice, that means you move your checkers and toss the dice yet again. You’ll win the game for sure.
The Back Game Technique
The aims of the Back Game plan and the Blocking Game technique are similar – to hinder your competitor’s positions in hope to improve your odds of winning, however the Back Game plan uses alternate tactics to do that. The Back Game strategy is commonly employed when you’re far behind your competitor. To compete in Backgammon with this plan, you need to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This plan is more challenging than others to employ in Backgammon seeing as it needs careful movement of your pieces and how the checkers are moved is partially the result of the dice roll.