As we have dicussed in the previous article, Backgammon is a game of ability and good luck. The aim is to move your checkers safely around the board to your inside board while at the same time your opposition shifts their pieces toward their inner board in the opposite direction. With opposing player checkers moving in opposing directions there is bound to be conflict and the need for particular techniques at particular instances. Here are the 2 final Backgammon strategies to round out your game.
The Priming Game Plan
If the purpose of the blocking tactic is to hamper the opponents ability to move her pieces, the Priming Game strategy is to completely barricade any activity of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or end up in a bad position if he/she ever attempts to escape the wall. The trap of the prime can be established anywhere between point two and point eleven in your half of the board. After you’ve successfully constructed the prime to stop the movement of the opponent, your opponent does not even get to toss the dice, that means you move your chips and roll the dice again. You will win the game for sure.
The Back Game Technique
The aims of the Back Game plan and the Blocking Game plan are similar – to hurt your opponent’s positions hoping to improve your odds of winning, however the Back Game technique utilizes different tactics to do that. The Back Game technique is often used when you are far behind your opponent. To compete in Backgammon with this plan, you have to hold two or more points in table, and to hit a blot late in the game. This technique is more challenging than others to use in Backgammon because it needs careful movement of your pieces and how the checkers are moved is partly the result of the dice roll.