As we have dicussed in the last article, Backgammon is a game of skill and good luck. The aim is to move your chips safely around the board to your inside board and at the same time your opposing player moves their pieces toward their home board in the opposite direction. With opposing player pieces shifting in opposing directions there is bound to be conflict and the requirement for particular tactics at particular times. Here are the last 2 Backgammon plans to round out your game.
The Priming Game Tactic
If the purpose of the blocking tactic is to slow down the opponent to shift their pieces, the Priming Game plan is to completely block any movement of the opponent by creating a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a battered position if she ever tries to leave the wall. The trap of the prime can be setup anyplace between point 2 and point 11 in your board. After you have successfully built the prime to block the activity of the opponent, your opponent doesn’t even get to roll the dice, and you shift your checkers and toss the dice yet again. You’ll win the game for sure.
The Back Game Strategy
The objectives of the Back Game technique and the Blocking Game tactic are similar – to hurt your competitor’s positions hoping to better your odds of winning, however the Back Game plan utilizes alternate tactics to do that. The Back Game technique is often employed when you are far behind your opponent. To play Backgammon with this plan, you need to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This plan is more challenging than others to employ in Backgammon seeing as it requires careful movement of your pieces and how the checkers are relocated is partly the result of the dice roll.